AI Insights · Timothy · January 2024
Top 5 Soccer Games in UAE: Q4 2023 Performance
Discover the performance trends of the top 5 soccer games in the UAE during Q4 2023, including downloads, revenue, and active users.
In the fourth quarter of 2023, the top five soccer games in the United Arab Emirates showcased varying performance trends across downloads, revenue, and active users. Here's a closer look at how these games fared during this period, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a significant increase in weekly revenue, peaking at nearly $35K in mid-December. Downloads were highest at the end of September with around 15.8K, but later weeks saw a decline, dipping to approximately 3.5K in early November before rebounding to about 6.5K by the end of December. The game maintained a robust user base, with weekly active users starting at nearly 137K in late September and gradually decreasing to around 86K by the end of December.
eFootball™ 2024 by KONAMI experienced moderate weekly revenue fluctuations, reaching approximately $11.3K in the last week of December. Downloads were relatively steady, with a peak of about 3.4K in the last week of December. Active users showed stable engagement, starting at around 56K in late September and ending with approximately 61.4K by the end of December.
Top Eleven Be a Soccer Manager from Nordeus had a more varied performance. The highest weekly revenue was about $12.6K in early October, while downloads peaked at around 2K in the last week of December. Active users saw a notable increase, starting at about 8.8K in late September and reaching over 10K by the end of December.
Captain Tsubasa: Dream Team by KLab Inc. displayed fluctuating weekly revenue, with a notable peak of $17.9K in the last week of December. Downloads remained low throughout the quarter, peaking at just 373 in early December. Active users were also modest, starting at 236 in late September and peaking at 439 in early December.
CAPTAIN TSUBASA: ACE from Program Twenty Three, released in early December, showed strong initial performance with weekly revenue reaching $32.3K by the end of the month. Downloads were highest in the first week at about 12.3K but dropped significantly to 312 by the end of December. Active users followed a similar trend, starting at 10.7K in early December and decreasing to about 5.9K by the end of the month.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.